Strategy guides: the honest maths, one game at a time
- Plinko
Plinko strategy: the honest maths
Rows and risk change the shape of the payout, not its average. The nine boards, computed.
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- Dice
Dice strategy: what the maths says
Win chance sets the multiplier and the streak length. Martingale’s wall, computed for a real bankroll.
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- Limbo
Limbo strategy: the honest maths
P(clear x) is 0.99 divided by x. Everything else about Limbo follows from that one line.
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- Mines
Mines strategy: the honest maths
Survival per pick, the ladder, and why one-tile-and-out is Dice in a different costume.
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- Roulette
Roulette strategy: the honest maths
Every bet on the wheel loses 2.70% on average. The table, and what martingale on red risks.
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- Dragon Tower
Dragon Tower strategy: the maths
Five difficulties, nine rows, one ladder each. Survival per row and the odds of the top, computed.
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- Crash
Crash strategy: what cashing out does
P(reach x) is 0.99 over x, so every auto cash-out has the same expectation. What 2× and martingale really do.
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The same coin flip on six games
Most of what people call a strategy is choosing a bet that wins about half the time and pays about double. Every game here can express that bet. Here is what it costs on each: probability times payout is the expected return, and it reads 0.99 everywhere except the wheel.
| Game | The bet | Wins | Pays | Expected return |
|---|---|---|---|---|
| Dice | Win chance 49.5% | 49.50% | 2.0000× | 99.00% |
| Limbo | Target 2× | 49.50% | 2.0000× | 99.00% |
| Crash | Auto cash-out 2× | 49.50% | 2.0000× | 99.00% |
| Mines | 3 mines, cash out after 5 picks | 49.57% | 1.9973× | 99.00% |
| Dragon Tower | Hard, cash out after 1 row | 50.00% | 1.9800× | 99.00% |
| Roulette | Red | 48.65% | 2.0000× | 97.30% |
Play the games the guides are about
- Free PlinkoThe 16-row tables with the odds of every bucket next to every multiplier.
- Free DiceWin chance to multiplier, and how long a losing streak really gets.
- Free MinesSurvival per pick and the ladder for 3, 5 and 10 mines.
- Free CrashThe exact odds of reaching any cash-out target on a committed hash chain.
Or take any plan to the strategy simulator and watch it run.
Questions
- Are these guides strategy tips?
- No. They are the arithmetic of each game: how the payout is computed, what each setting does to the spread of outcomes, and what the popular staking plans do to the probability of ruin. Every number is computed from the published tables and formulas in the page code, and every guide ends with the same conclusion, because the maths does: no plan changes the expected return.
- Why does every guide say the expectation is −1%?
- Because every game here except roulette pays a fair multiplier times 0.99: Dice pays 99 ÷ chance, Limbo and Crash reach x with chance 0.99 ÷ x, Mines and Dragon Tower pay 0.99 over the survival odds, Plinko's tables sum to about 99%. A staking plan chooses the stake before the result exists, so the session's expected loss is 1% of everything staked. Roulette is 2.70%, set by the single zero.
- Can I test a strategy myself?
- Yes. Every guide links to the strategy simulator with the settings already filled in and a fixed seed, so the run you see is the run the guide describes. Change anything and run again; it is play money and the seed is in the URL.
Last reviewed 2026-09-27